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OperationAlpha.doc
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1980-01-07
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44 lines
Operation Alpha - An "Act of War" mission by Alex Wingrove
---------------
A rival corporation has just constructed offices near to your Head
Quarters in direct competition. This is of course unacceptable, so a squad
of marines under Major Kilnan has been assigned the task of shutting down
the offices. Although the offices are currently empty, security guards and
defence droids patrol the complex.
In order to wipe out the effectiveness of the complex, the reactor located
in an out building must be destroyed. Without power, the complex will be
useless. So as to prevent reprisal attacks, the bases combat droids must
be eliminated. Although this could prove difficult, it is essential.
The various human guards on the site are not a worry, but should be
eliminated as a matter of course.
Mission Objectives:
Player 1: Destroy the Reactor and the four Defence Droids.
Player 2: Kill all attacking forces.
The mission was designed for one player, but should work alright with two.
Designers Notes:
Having seen the very well drawn weapons by Neil Yates in his Aliens
missions, I decided that my previous weapons were a bit poor. Therefore, I
set about drawing up some new, better weapons. As I wanted to do a mission
with lots of weapons, I took this opportunity to make a mission involving
lots of big and small weapons. The mission itself is fairly simple and did
not take long to do. Now I have some better weapons to grace future
missions.
Well, I seem to have run out of things to write so I'll stop now and let
you play the mission.
Alex Wingrove, 23:51 Thu 25th August 1994, listening to Capital (still!)
and still not being able to think of something witty to type in this space.
I know, I'll type you something from my notice board in front of me. "A
truly wise man never plays leap frog with a unicorn" and "Everything is
possible except skiing through revolving doors". I hope that is at least
slightly funny. I'll try better next time, but do not hold your breath.